I have learnt to use little tricks with the game engine such
as objects and scenery appearing in the foreground. The work I’m producing is
of a much higher standard now. I’m glad I kept the old games that I have made
so I can compare my work!
I have finally thought of a name “Sorrow Moor”. It is meant
to convey a sense of loss and abandonment for the main character and is the
name of the mystical realm the game takes place in.
I have been listening to a lot of game design podcasts. These have been a big help in understanding good game design. I
listen to Lostcast which is a product of Lost Decade Games. Although it focuses
on HTML 5 they do talk about general game design and techniques which I am most
interested in.
I have also been listening to The Game Developer’s Radio
which is a bit more about general game design and quite good as each podcast
focuses on more or less one subject at a time so you can pick out what you want.
Lost Decade Games:
The Game Developer’s Radio:
No comments:
Post a Comment